It looks like Google’s cloud gaming service will have a number of limitations right after launch.
Just yesterday we told you that the Google Stadia controller will only support wireless connectivity when working with Chromecast Ultra at the time the service starts. Now it became known that the service will require a mandatory Wi-Fi connection even for smartphones and will not work when the mobile Internet is turned on.
Google notes that this requirement was introduced so that the company was sure that the first users of Stadia will get the best experience in operating the service through a Wi-Fi connection. AT Stadia Help smartphones do not indicate that it is necessary to connect via Wi-Fi, but this was confirmed by Rick Osterloh, Google’s vice president of hardware.
Thus, the most convenient way to use Stadia immediately after launching the service is to connect to the TV via Chromecast Ultra. In this case, you can use the wireless connection of the gamepad, but Wi-Fi will be turned on anyway.
From the good news regarding Stadia, not only the Pixel 3 / 3a and Pixel 4, but also the second-generation Pixel will be able to test the service. Also, the list of compatible controllers is not limited to the branded gamepad from Google. Specified Dualshock 4, Xbox One Controller and other supported devices.